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Jo Combo: Plush Rush

Location

Academy of Digital Arts

Date

October 2022

Role

Project Manager

For our class live project we had to make an arcade style game for the company Emerge Gaming, as a prototype for the MTN cloud gaming platform. I was the team leader. I made sure to communicate between the scripting and art teams, and setting up levels.

Jo Combo has a 3 minute hard time limit. The player faces different tiers of enemies they have to defeat in combo style combat. The better the combo the better the score multiplier. The goal is to get as high a score as possible by time the clock runs out.

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